34 lines
1.1 KiB
Ucode
34 lines
1.1 KiB
Ucode
//=============================================================================
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// KSGBullet
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//=============================================================================
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// KSG shotgun bullet class
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//=============================================================================
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// Killing Floor Source
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// Copyright (C) 2012 Tripwire Interactive LLC
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// - John "Ramm-Jaeger" Gibson and IJC
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//=============================================================================
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class KSGBullet extends ShotgunBullet;
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defaultproperties
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{
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DamageAtten=5.000000
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MaxPenetrations=2
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PenDamageReduction=0.750000
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HeadShotDamageMult=1.500000
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Speed=3500.000000
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MaxSpeed=4000.000000
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bSwitchToZeroCollision=True
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Damage=19.500000
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DamageRadius=0.000000
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MomentumTransfer=50000.000000
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MyDamageType=Class'KFMod.DamTypeKSGShotgun'
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ExplosionDecal=Class'KFMod.ShotgunDecal'
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DrawType=DT_StaticMesh
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StaticMesh=StaticMesh'kf_generic_sm.Shotgun_Pellet'
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CullDistance=3000.000000
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LifeSpan=3.000000
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DrawScale=1.0
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Style=STY_Alpha
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ImpactEffect=class'ROBulletHitEffect'
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}
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