58 lines
2.0 KiB
Ucode
58 lines
2.0 KiB
Ucode
// Less ugly than the UT2k4 one, anyway :)
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class KFMonsterFlame extends Emitter;
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defaultproperties
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{
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Begin Object Class=SpriteEmitter Name=SpriteEmitter2
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FadeOut=True
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FadeIn=True
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SpinParticles=True
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UseSizeScale=True
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UseRegularSizeScale=False
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UniformSize=True
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UseRandomSubdivision=True
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Acceleration=(Z=100.000000)
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ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
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ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
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ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
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ColorScale(4)=(RelativeTime=1.000000)
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ColorScale(5)=(RelativeTime=1.000000)
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FadeOutStartTime=0.520000
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FadeInEndTime=0.140000
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MaxParticles=8
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Name="SpriteEmitter2"
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StartLocationShape=PTLS_Sphere
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SpinsPerSecondRange=(X=(Max=0.075000))
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StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
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SizeScale(0)=(RelativeTime=1.000000,RelativeSize=0.500000)
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StartSizeRange=(X=(Min=15.000000,Max=28.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
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ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
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ScaleSizeByVelocityMax=0.000000
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Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
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TextureUSubdivisions=4
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TextureVSubdivisions=4
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SecondsBeforeInactive=30.000000
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LifetimeRange=(Min=1.000000,Max=1.000000)
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StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=10.000000,Max=50.000000))
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End Object
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Emitters(0)=SpriteEmitter'SpriteEmitter2'
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bNoDelete = false
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SoundVolume = 255
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bFullVolume = true
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AmbientSound = Sound'KF_FlamethrowerSnd.FT_SetFire_Self'
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LightRadius = 4
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LightType = LT_Flicker
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LightBrightness = 300
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LightHue = 30
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LightSaturation = 100
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bDynamicLight = true
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RemoteRole=ROLE_None
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bNotOnDedServer=False
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bOnlyDrawIfAttached = true
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}
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