22 lines
473 B
Ucode
22 lines
473 B
Ucode
class KFFishDeco extends Decoration; // Decoration
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#exec OBJ LOAD FILE=HillbillyHorror_anim.ukx
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simulated function PostBeginPlay()
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{
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if( Level.NetMode!=NM_DedicatedServer )
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LoopAnim('deadfish_anim');
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}
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defaultproperties
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{
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Mesh=SkeletalMesh'HillbillyHorror_anim.deadfish_anim'
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bStatic=False
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bStasis=False
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bClientAnim=True
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RemoteRole=ROLE_SimulatedProxy
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NetUpdateFrequency=0.5
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bSkipActorPropertyReplication=True
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bAlwaysRelevant=True
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}
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