22 lines
598 B
Ucode
22 lines
598 B
Ucode
class HelloWordEmmiter extends ProjectedDecal;
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var texture Splats[3];
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simulated function PostBeginPlay()
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{
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ProjTexture = splats[Rand(3)];
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Super.PostBeginPlay();
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}
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defaultproperties
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{
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Splats(0)=none//Texture'XEffects.BloodSplat1' KFTODO: Replace this
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Splats(1)=none//Texture'XEffects.BloodSplat2' KFTODO: Replace this
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Splats(2)=none//Texture'XEffects.BloodSplat3' KFTODO: Replace this
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ProjTexture=none//Texture'XEffects.BloodSplat1' KFTODO: Replace this
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FOV=6
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bClipStaticMesh=True
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CullDistance=7000.000000
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LifeSpan=10.000000
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}
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