rott/kf_sources/KFMod/Classes/GoldenAA12AutoShotgun.uc
2026-07-14 20:27:09 +07:00

31 lines
1.1 KiB
Ucode

//=============================================================================
// Golden AA12
//=============================================================================
//
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// - Jeff Robinson
//=============================================================================
class GoldenAA12AutoShotgun extends AA12AutoShotgun;
defaultproperties
{
SkinRefs(0)="KF_Weapons_Gold_T.Weapons.Gold_AA12_cmb"
PickupClass=Class'KFMod.GoldenAA12Pickup'
AttachmentClass=Class'KFMod.GoldenAA12Attachment'
FireModeClass(0)=Class'KFMod.GoldenAA12Fire'
ItemName="Golden AA12"
Description="An advanced automatic shotgun. Fires steel ball shot in semi or full auto."
// TODO: change these
HudImageRef="KillingFloor2HUD.WeaponSelect.Gold_AA12_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Gold_AA12"
TraderInfoTexture=texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Gold_AA12'
appID=210944
}