47 lines
1.7 KiB
Ucode
47 lines
1.7 KiB
Ucode
//=============================================================================
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// Siren Scream
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//=============================================================================
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// Effect when the siren screams
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//=============================================================================
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// Killing Floor Source
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// Copyright (C) 2009 Tripwire Interactive LLC
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// Created by - David Henseley
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//=============================================================================
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class FxCylGoal extends Emitter;
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defaultproperties
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{
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Begin Object Class=MeshEmitter Name=MeshEmitter0
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StaticMesh=StaticMesh'SpecialEffectsSM.fx.fxgoal'
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RenderTwoSided=True
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UseParticleColor=True
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UseColorScale=True
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FadeOut=True
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FadeIn=True
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UniformSize=True
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Acceleration=(Z=30.000000)
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ColorScale(0)=(Color=(B=60,G=196,R=60,A=255))
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ColorScale(1)=(RelativeTime=0.500000,Color=(B=15,G=49,R=15,A=255))
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ColorScale(2)=(RelativeTime=1.000000,Color=(R=255,A=255))
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FadeOutStartTime=1.840000
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FadeInEndTime=1.480000
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Name="MeshEmitter0"
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StartLocationRange=(Z=(Min=-50.000000,Max=20.000000))
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StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
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StartSizeRange=(X=(Min=0.700000),Y=(Min=0.700000),Z=(Min=0.700000))
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InitialParticlesPerSecond=10.000000
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End Object
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Emitters(0)=MeshEmitter'MeshEmitter0'
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LightType=LT_Steady
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LightHue=63
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LightSaturation=127
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LightBrightness=500.000000
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LightRadius=10.000000
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bLightChanged=True
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bUnlit=False
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bSelected=True
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bNoDelete=false
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}
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