rott/kf_sources/KFChar/Classes/ZombieScrake_HALLOWEEN.uc
2026-07-14 20:27:09 +07:00

39 lines
1.6 KiB
Ucode

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ZombieScrake_HALLOWEEN extends ZombieScrake;
#exec OBJ LOAD FILE=KF_EnemiesFinalSnd_HALLOWEEN.uax
#exec OBJ LOAD FILE=KF_BaseScrake_HALLOWEEN.uax
DefaultProperties
{
Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.scrake_HALLOWEEN'
Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.Scrake.Scrake_RedneckZombie_CMB'
Skins(1)=Combiner'KF_Specimens_Trip_T.scrake_cmb'
Skins(2)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner'
DetachedArmClass=class'SeveredArmScrake_HALLOWEEN'
DetachedSpecialArmClass=class'SeveredArmScrakeSaw_HALLOWEEN'
DetachedLegClass=class'SeveredLegScrake_HALLOWEEN'
DetachedHeadClass=class'SeveredHeadScrake_HALLOWEEN'
HitSound(0)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Pain'
ChallengeSound(0)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Challenge'
ChallengeSound(1)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Challenge'
ChallengeSound(2)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Challenge'
ChallengeSound(3)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Challenge'
MoanVoice=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Talk'
DeathSound(0)=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Death'
JumpSound=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Jump'
AmbientSound=Sound'KF_BaseScrake.Scrake_Chainsaw_Idle'
SawAttackLoopSound=Sound'KF_BaseScrake.Scrake_Chainsaw_Impale'
ChainSawOffSound=Sound'KF_ChainsawSnd.Chainsaw_Deselect'
MeleeAttackHitSound=Sound'KF_EnemiesFinalSnd_HALLOWEEN.Scrake_Chainsaw_HitPlayer'
MenuName="HALLOWEEN Scrake"
}