rott/kf_sources/KFChar/Classes/ZombieGoreFast_CIRCUS.uc
2026-07-14 20:27:09 +07:00

38 lines
1.5 KiB
Ucode

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ZombieGoreFast_CIRCUS extends ZombieGorefast;
#exec OBJ LOAD FILE=KF_EnemiesFinalSnd_CIRCUS.uax
static simulated function PreCacheMaterials(LevelInfo myLevel)
{//should be derived and used.
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_CIRCUS_T.gorefast_CIRCUS.gorefast_CIRCUS_CMB');
}
DefaultProperties
{
Mesh=SkeletalMesh'KF_Freaks_Trip_CIRCUS.gorefast_CIRCUS'
Skins(0)=Combiner'KF_Specimens_Trip_CIRCUS_T.gorefast_CIRCUS.gorefast_CIRCUS_CMB'
DetachedArmClass=class'SeveredArmGorefast_CIRCUS'
DetachedLegClass=class'SeveredLegGorefast_CIRCUS'
// Prevent decapitation effects
DetachedHeadClass=none
bHeadGibbed=true
HitSound(0)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Pain'
AmbientSound=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Idle'
ChallengeSound(0)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Challenge'
ChallengeSound(1)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Challenge'
ChallengeSound(2)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Challenge'
ChallengeSound(3)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Challenge'
MoanVoice=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Talk'
DeathSound(0)=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Death'
JumpSound=Sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_Jump'
MeleeAttackHitSound=sound'KF_EnemiesFinalSnd_CIRCUS.Gorefast_HitPlayer'
MenuName="Circus Gorefast"
}