rott/kf_sources/KFChar/Classes/ZombieCLot_XMas.uc
2026-07-14 20:27:09 +07:00

41 lines
1.6 KiB
Ucode

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ZombieClot_XMas extends ZombieClot;
#exec OBJ LOAD FILE=KF_EnemiesFinalSnd_Xmas.uax
#exec OBJ LOAD FILE=KF_Specimens_Trip_XMAS_T.utx
static simulated function PreCacheMaterials(LevelInfo myLevel)
{//should be derived and used.
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_XMAS_T.Clot_Elf.Clot_Elf_cmb');
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_XMAS_T.clot_elf_env_cmb');
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_XMAS_T.clot_elf_diff');
//myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_T.clot_spec');
}
DefaultProperties
{
Mesh=SkeletalMesh'KF_Freaks_Trip_Xmas.CLOT_Elf'
Skins(0)=Combiner'KF_Specimens_Trip_XMAS_T.Clot_Elf.Clot_Elf_cmb'
DetachedArmClass=class'SeveredArmClot_XMas'
DetachedLegClass=class'SeveredLegClot_XMas'
DetachedHeadClass=class'SeveredHeadClot_XMas'
HitSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Pain'
AmbientSound=Sound'KF_EnemiesFinalSnd_Xmas.Clot_IdleLoop'
ChallengeSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Challenge'
ChallengeSound(1)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Challenge'
ChallengeSound(2)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Challenge'
ChallengeSound(3)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Challenge'
MoanVoice=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Talk'
DeathSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Death'
JumpSound=Sound'KF_EnemiesFinalSnd_Xmas.Clot_Jump'
MeleeAttackHitSound=sound'KF_EnemiesFinalSnd_Xmas.Clot_HitPlayer'
MenuName="Christmas Clot"
}