rott/kf_sources/GoodKarma/Classes/ShadowNetKActor.uc
2026-07-14 20:27:09 +07:00

22 lines
537 B
Ucode

// A NetKActor with real time shadows....
class ShadowNetKActor extends NetKActor;
// shadow decal
simulated function PostBeginPlay()
{
PlayerShadow = Spawn(class'ShadowProjector',Self,'',Location);
PlayerShadow.ShadowActor = self;
PlayerShadow.bBlobShadow = bBlobShadow;
PlayerShadow.LightDirection = Normal(vect(1,1,3));
PlayerShadow.LightDistance = 320;
PlayerShadow.MaxTraceDistance = 350;
PlayerShadow.InitShadow();
PlayerShadow.bShadowActive = true;
}
defaultproperties
{
}