138 lines
2.9 KiB
Ucode
138 lines
2.9 KiB
Ucode
//====================================================================
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// Private IRC conversations
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//
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// Updated by Ron Prestenback
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// (c) 2003, Epic Games, Inc. All Rights Reserved
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// ====================================================================
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class UT2K4IRC_Private extends UT2K4IRC_Channel;
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function InitComponent(GUIController MyController, GUIComponent MyOwner)
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{
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Super.InitComponent(MyController, MyOwner);
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sp_Main.SplitPosition = 1;
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sp_Main.OnReleaseSplitter = None;
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sp_Main.OnLoadINI = None;
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sp_Main.bFixedSplitter = true;
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sp_Main.bDrawSplitter = false;
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}
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function ProcessInput(string Text)
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{
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if(Left(Text, 4) ~= "/me ")
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{
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PrivateAction(tp_System.NickName, Mid(Text, 4));
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tp_System.Link.SendChannelAction(ChannelName, Mid(Text, 4));
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}
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else if(Left(Text, 1) == "/")
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{
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tp_System.Link.SendCommandText(Mid(Text, 1));
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}
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else
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{
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if(Text != "")
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{
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PrivateText(tp_System.NickName, Text);
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tp_System.Link.SendChannelText(ChannelName, Text);
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}
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}
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}
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function PrivateText(string Nick, string Text)
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{
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if( MyButton.bActive && bIRCTextToSpeechEnabled )
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PlayerOwner().TextToSpeech( StripColorCodes(Text), 1 );
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InterpretColorCodes(Text);
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lb_TextDisplay.AddText( MakeColorCode(IRCNickColor)$"<"$Nick$"> "$MakeColorCode(IRCTextColor)$ColorizeLinks(Text) );
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if( tp_System.InGame() )
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PlayerOwner().ClientMessage("IRC: <"$Nick$"> "$Text);
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if(!MyButton.bActive)
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MyButton.bForceFlash = true;
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}
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function PrivateAction(string Nick, string Text)
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{
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InterpretColorCodes(Text);
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lb_TextDisplay.AddText(MakeColorCode(IRCActionColor)$"* "$Nick$" "$Text);
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if( tp_System.InGame() )
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PlayerOwner().ClientMessage("IRC: * "$Nick$" "$Text);
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if(!MyButton.bActive)
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MyButton.bForceFlash = true;
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}
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function PrintAwayMessage(string Nick, string Message)
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{
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InterpretColorCodes(Message);
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lb_TextDisplay.AddText(MakeColorCode(IRCInfoColor)$Nick@tp_System.IsAwayText$": "$ColorizeLinks(Message));
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if(!MyButton.bActive)
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MyButton.bForceFlash = true;
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}
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// Override these functions - no user list
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// user funcs ---
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function int GetUser( string Nick )
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{
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if ( Nick ~= ChannelName )
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return 0;
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return -1;
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}
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function bool FindNick( string Nick )
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{
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if ( Nick ~= ChannelName )
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return true;
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return false;
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}
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function AddUser( string Nick )
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{
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}
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function RemoveUser( string Nick )
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{
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}
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function ChangeNick( string OldNick, string NewNick)
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{
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if ( OldNick ~= ChannelName )
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{
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// Update the channel name
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ChannelName = NewNick;
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// Update the tab caption
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MyButton.Caption = NewNick;
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}
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}
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function ChangeOp( string Nick, bool NewOp )
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{
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}
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function ChangeHalfOp( string Nick, bool NewHalfOp )
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{
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}
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function ChangeVoice( string Nick, bool NewVoice )
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{
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}
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function bool ContextMenuOpen(GUIContextMenu Sender)
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{
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return false;
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}
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defaultproperties
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{
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}
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