rott/kf_sources/GUI2K4/Classes/ComponentGroup.uc
2026-07-14 20:27:09 +07:00

63 lines
1.6 KiB
Ucode

//==============================================================================
// Created on: 12/12/2003
// Components for easily grouping components with a GUISectionBackground
//
// Written by Ron Prestenback
// © 2003, Epic Games, Inc. All Rights Reserved
//==============================================================================
class ComponentGroup extends GUIMultiComponent;
var automated GUISectionBackground i_Background;
var localized string Caption;
function InitComponent(GUIController InController, GUIComponent InOwner)
{
Super.InitComponent(InController, InOwner);
SetCaption(Caption);
}
function GUIComponent ManageComponent( GUIComponent C )
{
if ( C != None )
i_Background.ManageComponent(C);
return C;
}
function GUIComponent AppendComponent(GUIComponent NewComp, optional bool bSkipRemap)
{
return ManageComponent( Super.AppendComponent(NewComp, bSkipRemap) );
}
function GUIComponent InsertComponent(GUIComponent Newcomp, int Index, optional bool bSkipRemap)
{
return ManageComponent( Super.InsertComponent(NewComp, Index, bSkipRemap) );
}
function bool RemoveComponent(GUIComponent Comp, optional bool bSkipRemap)
{
i_Background.UnmanageComponent(Comp);
return Super.RemoveComponent(Comp, bSkipRemap);
}
function SetCaption( string NewCaption )
{
Caption = NewCaption;
i_Background.Caption = Caption;
}
DefaultProperties
{
Begin Object Class=GUISectionBackground Name=CGBackground
WinWidth=1.0
WinHeight=1.0
WinLeft=0.0
WinTop=0.0
bScaleToParent=True
bBoundToParent=True
End Object
i_Background=CGBackground
}