rott/kf_sources/Engine/Classes/OpacityModifier.uc
2026-07-14 20:27:09 +07:00

15 lines
310 B
Ucode

//
// OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).
//
class OpacityModifier extends Modifier
noteditinlinenew
native;
var Material Opacity;
var bool bOverrideTexModifier;
defaultproperties
{
// MT_Modifier | MT_OpacityModifier
MaterialType=33
}