26 lines
955 B
Ucode
26 lines
955 B
Ucode
//=============================================================================
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// ClipMarker.
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//
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// These are markers for the brush clip mode. You place 2 or 3 of these in
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// the level and that defines your clipping plane.
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//
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// These should NOT be manually added to the level. The editor adds and
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// deletes them on it's own.
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//
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//=============================================================================
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class ClipMarker extends Keypoint
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placeable
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native;
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#exec Texture Import File=Textures\S_ClipMarker.pcx Name=S_ClipMarker Mips=Off MASKED=1
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#exec Texture Import File=Textures\S_ClipMarker1.pcx Name=S_ClipMarker1 Mips=Off MASKED=1
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#exec Texture Import File=Textures\S_ClipMarker2.pcx Name=S_ClipMarker2 Mips=Off MASKED=1
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#exec Texture Import File=Textures\S_ClipMarker3.pcx Name=S_ClipMarker3 Mips=Off MASKED=1
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defaultproperties
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{
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bEdShouldSnap=True
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Texture=Texture'Engine.S_ClipMarker'
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bStatic=True
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}
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