21 lines
585 B
Ucode
21 lines
585 B
Ucode
//=============================================================================
|
|
// A camera, used in UnrealEd.
|
|
//=============================================================================
|
|
class Camera extends PlayerController
|
|
native;
|
|
|
|
// Sprite.
|
|
#exec Texture Import File=Textures\S_Camera.pcx Name=S_Camera Mips=Off MASKED=1
|
|
|
|
defaultproperties
|
|
{
|
|
Location=(X=-500.000000,Y=-300.000000,Z=300.000000)
|
|
Texture=S_Camera
|
|
CollisionRadius=+00016.000000
|
|
CollisionHeight=+00039.000000
|
|
LightBrightness=100
|
|
LightRadius=16
|
|
bDirectional=1
|
|
}
|
|
|