49 lines
1.4 KiB
Ucode
49 lines
1.4 KiB
Ucode
Class SRLevelCleanup extends Interaction;
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var string SwitchToURL;
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function NotifyLevelChange()
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{
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local int i;
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// Make sure GUI controller leaves no menus referenced.
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GUIController(ViewportOwner.GUIController).ResetFocus();
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GUIController(ViewportOwner.GUIController).FocusedControl = None;
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for( i=(ViewportOwner.LocalInteractions.Length-1); i>=0; --i )
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if( ViewportOwner.LocalInteractions[i]==Self )
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ViewportOwner.LocalInteractions.Remove(i,1);
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if( SwitchToURL!="" )
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ViewportOwner.Console.DelayedConsoleCommand("OPEN "$SwitchToURL); // Switch server.
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else ViewportOwner.Console.DelayedConsoleCommand("OBJ GARBAGE"); // Ensure to cleanup everything releated to this mod.
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}
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static final function AddSafeCleanup( PlayerController PC, optional string NextURL )
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{
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local int i;
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local SRLevelCleanup C;
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if( NextURL!="" )
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PC.Player.Console.DelayedConsoleCommand("DISCONNECT");
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for( i=(PC.Player.LocalInteractions.Length-1); i>=0; --i )
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if( PC.Player.LocalInteractions[i].Class==Default.Class )
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{
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SRLevelCleanup(PC.Player.LocalInteractions[i]).SwitchToURL = NextURL;
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return;
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}
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C = new(None) Class'SRLevelCleanup';
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C.ViewportOwner = PC.Player;
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C.Master = PC.Player.InteractionMaster;
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i = PC.Player.LocalInteractions.Length;
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PC.Player.LocalInteractions.Length = i+1;
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PC.Player.LocalInteractions[i] = C;
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C.Initialize();
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C.SwitchToURL = NextURL;
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}
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defaultproperties
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{
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}
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