rott/kf_sources/ScrnHTec/Classes/NitroDecal.uc
2026-07-14 20:27:09 +07:00

19 lines
379 B
Ucode

class NitroDecal extends ProjectedDecal;
#exec OBJ LOAD FILE=HTec_A.ukx
simulated function BeginPlay()
{
if ( !Level.bDropDetail && FRand() < 0.4 )
ProjTexture = texture'HTec_A.Nitro.NitroSplat';
Super.BeginPlay();
}
defaultproperties
{
bClipStaticMesh=True
CullDistance=7000.000000
LifeSpan=5.000000
DrawScale=0.500000
}