rott/kf_sources/ScrnBalanceSrv/Classes/ScrnVetDemolitions.uc
2026-07-14 20:27:09 +07:00

155 lines
7.6 KiB
Ucode

class ScrnVetDemolitions extends ScrnVeterancyTypes
abstract;
static function int GetStatValueInt(ClientPerkRepLink StatOther, byte ReqNum)
{
return StatOther.RExplosivesDamageStat;
}
static function float AddExtraAmmoFor(KFPlayerReplicationInfo KFPRI, Class<Ammunition> AmmoType)
{
if ( ClassIsChildOf(AmmoType, class'ScrnBalanceSrv.ScrnM203MAmmo') )
return 1.0; // no extra medic grenades
if ( ClassIsChildOf(AmmoType, class'FragAmmo') ) {
return 1.0 + (0.20 * float(GetClientVeteranSkillLevel(KFPRI))); // +1 nade per level
}
else if ( ClassIsChildOf(AmmoType, class'PipeBombAmmo') ) {
return 1.0 + (0.5 * float(GetClientVeteranSkillLevel(KFPRI))); // +1 pipe per level
}
else if ( ClassIsChildOf(AmmoType, class'ScrnLAWAmmo')
|| ClassIsInArray(default.PerkedAmmo, AmmoType) //v3 - custom weapon support
)
{
// ScrnLAW has base ammo 16
// ScrnHRLAmmo has base ammo 20, +2 rockets per perk level
return 1.0 + (0.10 * float(GetClientVeteranSkillLevel(KFPRI)));
}
else if ( ClassIsChildOf(AmmoType, class'LAWAmmo') ) {
// Modified in Balance Round 5 to be up to 100% extra ammo
return 1.0 + (0.20 * float(GetClientVeteranSkillLevel(KFPRI)));
}
else if ( ClassIsChildOf(AmmoType, class'M203Ammo') ) {
return 1.0 + (0.083334 * float(GetClientVeteranSkillLevel(KFPRI))); //1 extra nade per level [Aze]
}
else if ( GetClientVeteranSkillLevel(KFPRI) > 6 ) {
if ( ClassIsChildOf(AmmoType, class'M79Ammo') || ClassIsChildOf(AmmoType, class'M32Ammo') )
return 1.0 + (0.083334 * float(GetClientVeteranSkillLevel(KFPRI)-6)); //+1 M203 or +2 M79 or +3 M32 nades post level 6
}
return 1.0;
}
static function int AddDamage(KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn DamageTaker, int InDamage, class<DamageType> DmgType)
{
if ( DmgType == default.DefaultDamageTypeNoBonus || class<KFWeaponDamageType>(DmgType) == none )
return InDamage;
if ( class<KFWeaponDamageType>(DmgType).default.bIsExplosive || class<DamTypeRocketImpact>(DmgType) != none )
{
// 30% base bonus + 5% per level
InDamage *= 1.30 + 0.05 * GetClientVeteranSkillLevel(KFPRI);
}
return InDamage;
}
static function int ReduceDamage(KFPlayerReplicationInfo KFPRI, KFPawn Injured, Pawn Instigator, int InDamage, class<DamageType> DmgType)
{
if ( InDamage == 0 )
return 0;
if ( (class<KFWeaponDamageType>(DmgType) != none && class<KFWeaponDamageType>(DmgType).default.bIsExplosive)
|| class<DamTypeRocketImpact>(DmgType) != none )
InDamage *= 0.20; // 80% damage resistance to explosives
return max(1, InDamage); // at least 1 damage must be done
}
// Change the cost of particular items
static function float GetCostScaling(KFPlayerReplicationInfo KFPRI, class<Pickup> Item)
{
if ( ClassIsChildOf(Item, class'ScrnBalanceSrv.ScrnM4203MPickup') || ClassIsChildOf(Item, class'ScrnBalanceSrv.ScrnM79MPickup') )
return 1.0; //no discount on medic nade launchers
if ( ClassIsChildOf(Item, class'PipeBombPickup')
|| (ClassIsChildOf(Item, class'M79Pickup') && !ClassIsChildOf(Item, class'ScrnM79IncPickup')) )
{
// Applied pipebomb discount to M79 (c) PooSH, 2012
return fmax(0.10, 0.48 - 0.04 * GetClientVeteranSkillLevel(KFPRI)); // Up to 76% discount on M79 to match spawn value [Aze]
}
else if ( ClassIsChildOf(Item, class 'M32Pickup')
|| ClassIsChildOf(Item, class 'LawPickup')
|| ClassIsChildOf(Item, class 'M4203Pickup')
|| ClassIsChildOf(Item, class 'SPGrenadePickup')
|| ClassIsChildOf(Item, class 'SealSquealPickup') || ClassIsChildOf(Item, class 'SeekerSixPickup')
|| ClassIsInArray(default.PerkedPickups, Item) )
{
// 30% base discount + 5% extra per level
return fmax(0.10, 0.70 - 0.05 * GetClientVeteranSkillLevel(KFPRI));
}
return 1.0;
}
// Change the cost of particular ammo
// up to 30% discount on hand nades (c) PooSH, 2012
static function float GetAmmoCostScaling(KFPlayerReplicationInfo KFPRI, class<Pickup> Item)
{
if ( ClassIsChildOf(Item, class'ScrnBalanceSrv.ScrnM4203MPickup') || ClassIsChildOf(Item, class'ScrnBalanceSrv.ScrnM79MPickup') )
return 1.0; //no discount on medic nade launchers
if ( ClassIsChildOf(Item, class'PipeBombPickup') )
{
return fmax(0.1, 0.48 - (0.04 * GetClientVeteranSkillLevel(KFPRI))); // Up to 76% discount on PipeBomb
}
else if ( ClassIsChildOf(Item, class'M79Pickup') || ClassIsChildOf(Item, class'M32Pickup')
|| ClassIsChildOf(Item, class'LAWPickup') || ClassIsChildOf(Item, class'M4203Pickup')
|| ClassIsChildOf(Item, class'SPGrenadePickup')
|| ClassIsChildOf(Item, class'SealSquealPickup') || ClassIsChildOf(Item, class'SeekerSixPickup')
|| ClassIsChildOf(Item, class'FragPickup')
|| ClassIsInArray(default.PerkedPickups, Item)
)
{
return fmax(0.5, 1.0 - (0.05 * GetClientVeteranSkillLevel(KFPRI))); // Up to 30% discount on Grenade Launcher and LAW Ammo(Balance Round 5)
}
return 1.0;
}
static function string GetCustomLevelInfo( byte Level )
{
local string S;
S = Default.CustomLevelInfo;
ReplaceText(S,"%L",string(Level));
ReplaceText(S,"%x",GetPercentStr(0.30 + 0.05*Level));
ReplaceText(S,"%a",GetPercentStr(0.10*Level));
ReplaceText(S,"%g",string(Level));
ReplaceText(S,"%$",GetPercentStr(fmin(0.90, 0.30 + 0.05*Level)));
ReplaceText(S,"%p",GetPercentStr(fmin(0.90, 0.52 + 0.04*Level)));
ReplaceText(S,"%d",GetPercentStr(fmin(0.50, 0.05*Level)));
return S;
}
defaultproperties
{
DefaultDamageType=Class'KFMod.DamTypeLAW'
DefaultDamageTypeNoBonus=Class'ScrnBalanceSrv.ScrnDamTypeDefaultDemoBase'
OnHUDIcons(0)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Gray',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Gray',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(1)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Gold',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Gold',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(2)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Green',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Green',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(3)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Blue',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Blue',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(4)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Purple',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Purple',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(5)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Orange',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Orange',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(6)=(PerkIcon=Texture'ScrnTex.Perks.Perk_Demolition_Blood',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Blood',DrawColor=(B=255,G=255,R=255,A=255))
SamePerkAch="OP_Demo"
SkillInfo="PERK SKILLS:|80% resistance to explosions"
CustomLevelInfo="PERK BONUSES (LEVEL %L):|%x extra Explosive damage|%a extra Rockets|+%g extra Pipebombs, M203 and Hand Grenades|%$ discount on Explosives|%d discount on explosive ammo|%p discount on Pipebombs"
PerkIndex=6
OnHUDIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Demolition'
OnHUDGoldIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Demolition_Gold'
VeterancyName="Demolitions"
Requirements(0)="Deal %x damage with the Explosives"
}