rott/kf_sources/ScrnBalanceSrv/Classes/ScrnMacheteFireB.uc
2026-07-14 20:27:09 +07:00

17 lines
359 B
Ucode

class ScrnMacheteFireB extends MacheteFireB;
function DoFireEffect() { }
simulated event ModeDoFire()
{
MeleeDamage = default.MeleeDamage;
if ( ScrnHumanPawn(Instigator) != none )
MeleeDamage += ScrnHumanPawn(Instigator).MacheteBoost * 4;
super.ModeDoFire();
}
defaultproperties
{
WideDamageMinHitAngle=0.000000
}