rott/kf_sources/ScrnBalanceSrv/Classes/ScrnFlareRevolverImpact.uc
2026-07-14 20:27:09 +07:00

229 lines
9.2 KiB
Ucode

// Impact effect for flare pistol
class ScrnFlareRevolverImpact extends FlameImpact;
simulated function PostBeginPlay()
{
Super.Postbeginplay();
DoLight();
}
simulated function DoLight()
{
if ( !Level.bDropDetail && (Instigator != None)
&& ((Level.TimeSeconds - LastRenderTime < 0.2) || (PlayerController(Instigator.Controller) != None)) )
{
bDynamicLight = true;
SetTimer(0.1, true);
}
else Timer();
}
simulated function Timer()
{
LightRadius = LightRadius*0.8;
LightBrightness = LightBrightness*0.8;
if (LightRadius < 2)
{
bDynamicLight = false;
SetTimer(0, false); //disable timer
}
}
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=15.000000)
ColorScale(0)=(Color=(R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
Opacity=0.350000
MaxParticles=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=20.000000,Max=20.000000)
MeshScaleRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=32.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=25.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=150.000000)
ColorScale(0)=(Color=(R=255,A=128))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
Opacity=0.350000
MaxParticles=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=10.000000,Max=10.000000)
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.700000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000),Y=(Min=10.000000,Max=20.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=32.000000
DrawStyle=PTDS_Brighten
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000))
End Object
Emitters(1)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseSubdivisionScale=True
Acceleration=(Z=50.000000)
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=100,G=150,R=255,A=255))
Opacity=0.700000
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=2
SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=10.000000,Max=15.000000),Y=(Min=10.000000,Max=15.000000),Z=(Min=10.000000,Max=15.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.explosions.impact_2frame'
TextureUSubdivisions=2
TextureVSubdivisions=1
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(2)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseDirectionAs=PTDU_Up
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=155,R=255,A=255))
FadeOutStartTime=0.800000
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=0.700000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
End Object
Emitters(3)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=125.000000)
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.667857,Color=(B=172,G=172,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
ColorScale(4)=(RelativeTime=1.000000)
ColorScale(5)=(RelativeTime=1.000000)
FadeOutStartTime=0.200000
FadeInEndTime=0.140000
MaxParticles=2
StartLocationRange=(Z=(Min=25.000000,Max=25.000000))
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=35.000000,Max=50.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=5000.000000
Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
TextureUSubdivisions=4
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRange=(Z=(Min=75.000000,Max=75.000000))
End Object
Emitters(4)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=150,G=150,R=255,A=255))
Opacity=0.700000
FadeOutStartTime=0.200000
FadeInEndTime=0.140000
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=70.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=5000.000000
Texture=Texture'Icebreaker_T.Coronas.SoftFlare'
TextureUSubdivisions=1
TextureVSubdivisions=1
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(5)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverImpact.SpriteEmitter5'
AutoDestroy=True
LightType=LT_Steady
LightHue=255
LightSaturation=64
LightBrightness=255.000000
LightRadius=16.000000
LightCone=16
bDynamicLight=False
}