rott/kf_sources/MRLWTF/Classes/RocketLauncherFire.uc
2026-07-14 20:27:09 +07:00

25 lines
482 B
Ucode

class RocketLauncherFire extends LAWFire;
function projectile SpawnProjectile(Vector Start, Rotator Dir)
{
local Projectile P;
if (FRand() <= 0.05)
P = Weapon.Spawn(class'RocketLauncherProjWTF',,, Start, Dir);
else
P = Weapon.Spawn(ProjectileClass,,, Start, Dir);
if (P == none)
return none;
P.Damage *= DamageAtten;
return P;
}
defaultproperties
{
AmmoClass=class'RocketLauncherAmmo'
ProjectileClass=Class'KFMod.LAWProj'
}