25 lines
560 B
Ucode
25 lines
560 B
Ucode
class stub_Syringe extends Syringe;
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// fix syringe heal ammounts when players die
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simulated function bool HackClientStartFire()
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{
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if (StartFire(1))
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{
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if (Role < ROLE_Authority)
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{
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// best idea i've come to
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// at least im not running timer like Poosh
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if (Level.Game.NumPlayers == 1)
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HealBoostAmount = 50;
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else
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HealBoostAmount = default.HealBoostAmount;
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ServerStartFire(1);
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}
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FireMode[1].ModeDoFire(); // Force to start animating.
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return true;
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}
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return false;
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} |