rott/kf_sources/KFMod/Classes/ZEDMKIIMuzzleFlash3P.uc
2026-07-14 20:27:09 +07:00

110 lines
4.6 KiB
Ucode

//=============================================================================
// ZEDMKIIMuzzleFlash3P
//=============================================================================
// Third person muzzle flash for the ZEDGun MKII
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// John "Ramm-Jaeger" Gibson
//=============================================================================
class ZEDMKIIMuzzleFlash3P extends ROMuzzleFlash3rd;
simulated function Trigger(Actor Other, Pawn EventInstigator)
{
Emitters[0].SpawnParticle(2);
Emitters[1].SpawnParticle(1);
Emitters[2].SpawnParticle(5);
Emitters[3].SpawnParticle(5);
}
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.500000
CoordinateSystem=PTCS_Relative
Name="SpriteEmitter0"
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=8.000000,Max=12.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'KFZED_FX_T.Energy.ZedGun_Energy_A'
TextureUSubdivisions=1
TextureVSubdivisions=1
SubdivisionScale(0)=0.500000
LifetimeRange=(Min=0.115000,Max=0.115000)
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=224,G=171,R=71,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=224,G=171,R=71,A=255))
Opacity=0.100000
MaxParticles=1
Name="SpriteEmitter9"
StartSizeRange=(X=(Min=65.000000,Max=65.000000))
Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter9'
Begin Object Class=SparkEmitter Name=SparkEmitter0
LineSegmentsRange=(Min=0.000000,Max=0.000000)
TimeBetweenSegmentsRange=(Min=0.100000,Max=0.100000)
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=224,G=171,R=71,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=224,G=171,R=71,A=255))
FadeOutStartTime=0.250000
FadeInEndTime=0.250000
MaxParticles=4
Name="SparkEmitter0"
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
Texture=Texture'Effects_Tex.BulletHits.sparkfinal2'
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=100.000000,Max=250.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
End Object
Emitters(2)=SparkEmitter'SparkEmitter0'
Begin Object Class=SparkEmitter Name=SparkEmitter1
LineSegmentsRange=(Min=0.000000,Max=0.000000)
TimeBetweenSegmentsRange=(Min=0.100000,Max=0.100000)
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=224,G=171,R=71,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=224,G=171,R=71,A=255))
FadeOutStartTime=0.250000
FadeInEndTime=0.250000
MaxParticles=2
Name="SparkEmitter1"
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
Texture=Texture'Effects_Tex.BulletHits.sparkfinal2'
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=200.000000,Max=350.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
End Object
Emitters(3)=SparkEmitter'SparkEmitter1'
}