rott/kf_sources/KFMod/Classes/SeekerSixAttachment.uc
2026-07-14 20:27:09 +07:00

78 lines
2.7 KiB
Ucode

//=============================================================================
// SeekerSixAttachment
//=============================================================================
// Weapon attachemetn class for the SeekerSix mini rocket launcher
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson
//=============================================================================
class SeekerSixAttachment extends KFWeaponAttachment;
defaultproperties
{
mMuzFlashClass=Class'KFMod.SeekerSixMuzzleFlash3P'
MeshRef="KF_Weapons3rd3_IJC.SeekerSix_3rd"
MovementAnims(0)=JogF_Bullpup
MovementAnims(1)=JogB_Bullpup
MovementAnims(2)=JogL_Bullpup
MovementAnims(3)=JogR_Bullpup
CrouchAnims(0)=CHwalkF_Bullpup
CrouchAnims(1)=CHwalkB_Bullpup
CrouchAnims(2)=CHwalkL_Bullpup
CrouchAnims(3)=CHwalkR_Bullpup
WalkAnims(0)=WalkF_Bullpup
WalkAnims(1)=WalkB_Bullpup
WalkAnims(2)=WalkL_Bullpup
WalkAnims(3)=WalkR_Bullpup
AirStillAnim=JumpF_Mid
AirAnims(0)=JumpF_Mid
AirAnims(1)=JumpF_Mid
AirAnims(2)=JumpL_Mid
AirAnims(3)=JumpR_Mid
TakeoffStillAnim=JumpF_Takeoff
TakeoffAnims(0)=JumpF_Takeoff
TakeoffAnims(1)=JumpF_Takeoff
TakeoffAnims(2)=JumpL_Takeoff
TakeoffAnims(3)=JumpR_Takeoff
LandAnims(0)=JumpF_Land
LandAnims(1)=JumpF_Land
LandAnims(2)=JumpL_Land
LandAnims(3)=JumpR_Land
TurnRightAnim=TurnR_Bullpup
TurnLeftAnim=TurnL_Bullpup
CrouchTurnRightAnim=CH_TurnR_Bullpup
CrouchTurnLeftAnim=CH_TurnL_Bullpup
IdleRestAnim=Idle_Bullpup//Idle_Rest
IdleCrouchAnim=CHIdle_Bullpup
IdleSwimAnim=Swim_Tread
IdleWeaponAnim=Idle_Bullpup//Idle_Rifle
IdleHeavyAnim=Idle_Bullpup//Idle_Biggun
IdleRifleAnim=Idle_Bullpup//Idle_Rifle
IdleChatAnim=Idle_Bullpup
FireAnims(0)=Fire_Bullpup
FireAnims(1)=Fire_Bullpup
FireAnims(2)=Fire_Bullpup
FireAnims(3)=Fire_Bullpup
FireAltAnims(0)=Fire_Bullpup
FireAltAnims(1)=Fire_Bullpup
FireAltAnims(2)=Fire_Bullpup
FireAltAnims(3)=Fire_Bullpup
FireCrouchAnims(0)=CHFire_Bullpup
FireCrouchAnims(1)=CHFire_Bullpup
FireCrouchAnims(2)=CHFire_Bullpup
FireCrouchAnims(3)=CHFire_Bullpup
FireCrouchAltAnims(0)=CHFire_Bullpup
FireCrouchAltAnims(1)=CHFire_Bullpup
FireCrouchAltAnims(2)=CHFire_Bullpup
FireCrouchAltAnims(3)=CHFire_Bullpup
HitAnims(0)=HitF_Bullpup
HitAnims(1)=HitB_Bullpup
HitAnims(2)=HitL_Bullpup
HitAnims(3)=HitR_Bullpup
PostFireBlendStandAnim=Blend_Bullpup
PostFireBlendCrouchAnim=CHBlend_Bullpup
}