rott/kf_sources/KFMod/Classes/PatrolingPoint.uc
2026-07-14 20:27:09 +07:00

19 lines
372 B
Ucode

Class PatrolingPoint extends PathNode;
var() edfindable PatrolingPoint nextPatrolPoint;
var() float PatrolPauseTime;
var() name PatrolWaitForEvent;
var() bool bRunToThisPoint;
var vector LookDirection;
function PostBeginPlay()
{
LookDirection = vector(Rotation)*2000+Location;
Super.PostBeginPlay();
}
defaultproperties
{
Texture=Texture'S_NavP'
}