58 lines
1.8 KiB
Ucode
58 lines
1.8 KiB
Ucode
//=============================================================================
|
|
// M99Fire
|
|
//=============================================================================
|
|
// M99 Sniper Rifle primary fire class
|
|
//=============================================================================
|
|
// Killing Floor Source
|
|
// Copyright (C) 2012 Tripwire Interactive LLC
|
|
// - John "Ramm-Jaeger" Gibson, and IJC Development
|
|
//=============================================================================
|
|
class M99Fire extends KFShotgunFire;
|
|
|
|
simulated function bool AllowFire()
|
|
{
|
|
return (Weapon.AmmoAmount(ThisModeNum) >= AmmoPerFire);
|
|
}
|
|
|
|
function float MaxRange()
|
|
{
|
|
return 25000;
|
|
}
|
|
|
|
function DoFireEffect()
|
|
{
|
|
Super(KFShotgunFire).DoFireEffect();
|
|
}
|
|
|
|
defaultproperties
|
|
{
|
|
KickMomentum=(X=-150.000000,Z=85.000000)
|
|
LowGravKickMomentumScale=7.0
|
|
FireAimedAnim=Fire_Iron
|
|
ProjPerFire=1
|
|
TransientSoundVolume=1.800000
|
|
FireSoundRef="KF_M99Snd.M99_Fire_M"
|
|
StereoFireSoundRef="KF_M99Snd.M99_Fire_S"
|
|
NoAmmoSoundRef="KF_SCARSnd.SCAR_DryFire"
|
|
FireForce="AssaultRifleFire"
|
|
FireRate=3.0300000
|
|
AmmoClass=Class'KFMod.M99Ammo'
|
|
ShakeOffsetMag=(X=5.000000,Y=5.000000,Z=5.000000)
|
|
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
|
|
ShakeRotMag=(X=5.000000,Y=7.000000,Z=3.000000)
|
|
ProjectileClass=Class'KFMod.M99Bullet'
|
|
BotRefireRate=3.5700000
|
|
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stPTRD'
|
|
aimerror=0.000000
|
|
Spread=0.004
|
|
SpreadStyle=SS_Random
|
|
ProjSpawnOffset=(Y=0.000000,Z=0.000000)
|
|
|
|
EffectiveRange=25000.000000
|
|
RecoilRate=0.1
|
|
maxVerticalRecoilAngle=4000
|
|
maxHorizontalRecoilAngle=90
|
|
bWaitForRelease=True
|
|
bRandomPitchFireSound=False
|
|
}
|