rott/kf_sources/KFMod/Classes/M79Attachment.uc
2026-07-14 20:27:09 +07:00

69 lines
2.0 KiB
Ucode

class M79Attachment extends KFWeaponAttachment;
defaultproperties
{
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdNadeL'
MeshRef="KF_Weapons3rd2_Trip.M79_3rd"
MovementAnims(0)=JogF_M79
MovementAnims(1)=JogB_M79
MovementAnims(2)=JogL_M79
MovementAnims(3)=JogR_M79
CrouchAnims(0)=CHwalkF_M79
CrouchAnims(1)=CHwalkB_M79
CrouchAnims(2)=CHwalkL_M79
CrouchAnims(3)=CHwalkR_M79
WalkAnims(0)=WalkF_M79
WalkAnims(1)=WalkB_M79
WalkAnims(2)=WalkL_M79
WalkAnims(3)=WalkR_M79
AirStillAnim=JumpF_Mid
AirAnims(0)=JumpF_Mid
AirAnims(1)=JumpF_Mid
AirAnims(2)=JumpL_Mid
AirAnims(3)=JumpR_Mid
TakeoffStillAnim=JumpF_Takeoff
TakeoffAnims(0)=JumpF_Takeoff
TakeoffAnims(1)=JumpF_Takeoff
TakeoffAnims(2)=JumpL_Takeoff
TakeoffAnims(3)=JumpR_Takeoff
LandAnims(0)=JumpF_Land
LandAnims(1)=JumpF_Land
LandAnims(2)=JumpL_Land
LandAnims(3)=JumpR_Land
TurnRightAnim=TurnR_M79
TurnLeftAnim=TurnL_M79
CrouchTurnRightAnim=CH_TurnR_M79
CrouchTurnLeftAnim=CH_TurnL_M79
IdleRestAnim=Idle_M79//Idle_Rest
IdleCrouchAnim=CHIdle_M79
IdleSwimAnim=Swim_Tread
IdleWeaponAnim=Idle_M79//Idle_Rifle
IdleHeavyAnim=Idle_M79//Idle_Biggun
IdleRifleAnim=Idle_M79//Idle_Rifle
IdleChatAnim=Idle_M79
FireAnims(0)=Fire_M79
FireAnims(1)=Fire_M79
FireAnims(2)=Fire_M79
FireAnims(3)=Fire_M79
FireAltAnims(0)=Fire_M79
FireAltAnims(1)=Fire_M79
FireAltAnims(2)=Fire_M79
FireAltAnims(3)=Fire_M79
FireCrouchAnims(0)=CHFire_M79
FireCrouchAnims(1)=CHFire_M79
FireCrouchAnims(2)=CHFire_M79
FireCrouchAnims(3)=CHFire_M79
FireCrouchAltAnims(0)=CHFire_M79
FireCrouchAltAnims(1)=CHFire_M79
FireCrouchAltAnims(2)=CHFire_M79
FireCrouchAltAnims(3)=CHFire_M79
HitAnims(0)=HitF_M79
HitAnims(1)=HitB_M79
HitAnims(2)=HitL_M79
HitAnims(3)=HitR_M79
PostFireBlendStandAnim=Blend_M79
PostFireBlendCrouchAnim=CHBlend_M79
}