rott/kf_sources/KFMod/Classes/GoldenAA12Ammo.uc
2026-07-14 20:27:09 +07:00

14 lines
335 B
Ucode

class GoldenAA12Ammo extends KFAmmunition;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
MaxAmmo=80
InitialAmount=60
AmmoPickupAmount=20
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
PickupClass=Class'KFMod.GoldenAA12AmmoPickup'
}