38 lines
3.5 KiB
Ucode
38 lines
3.5 KiB
Ucode
//=============================================================================
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// AxeHitEffect
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//=============================================================================
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// Hit effect class for axe hits
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//=============================================================================
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// Killing Floor Source
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// Copyright (C) 20099 John "Ramm-Jaeger" Gibson
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//=============================================================================
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class AxeHitEffect extends KFMeleeHitEffect;
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//=============================================================================
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// defaultproperties
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//=============================================================================
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defaultproperties
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{
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HitEffects(0)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitRockEffect',HitSound=sound'KF_AxeSnd.Axe_HitDefault') // Default (Dirt?)
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HitEffects(1)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitRockEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Rock
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HitEffects(2)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitDirtEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Dirt
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HitEffects(3)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitMetalEffect',HitSound=sound'KF_AxeSnd.Axe_HitMetal') // Metal
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HitEffects(4)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitWoodEffect',HitSound=sound'KF_AxeSnd.Axe_HitWood') // Wood
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HitEffects(5)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitGrassEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Plant
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HitEffects(6)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitFleshEffect',HitSound=sound'KF_AxeSnd.Axe_HitFlesh') // Flesh (dead animals)
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HitEffects(7)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitIceEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Ice
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HitEffects(8)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitSnowEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Snow
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HitEffects(9)=(HitEffect=class'ROBulletHitWaterEffect',HitSound=sound'KF_AxeSnd.Axe_HitDefault') // Water
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HitEffects(10)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBreakingGlass',HitSound=sound'KF_AxeSnd.Axe_HitDefault') // Glass
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HitEffects(11)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitGravelEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Gravel
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HitEffects(12)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitConcreteEffect',HitSound=sound'KF_AxeSnd.Axe_HitConc') // Concrete
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HitEffects(13)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitWoodEffect',HitSound=sound'KF_AxeSnd.Axe_HitWood') // HollowWood
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HitEffects(14)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitMudEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Mud
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HitEffects(15)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitMetalArmorEffect',HitSound=sound'KF_AxeSnd.Axe_HitMetal') // MetalArmor
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HitEffects(16)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitPaperEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Paper
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HitEffects(17)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitClothEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Cloth
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HitEffects(18)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitRubberEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Rubber
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HitEffects(19)=(HitDecal=class'KnifeHitDirt',HitEffect=class'ROBulletHitMudEffect',HitSound=sound'KF_AxeSnd.Axe_HitDirt') // Poop
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}
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