rott/kf_sources/KFGui/Classes/KFSpinnyWeap.uc
2026-07-14 20:27:09 +07:00

38 lines
690 B
Ucode

class KFSpinnyWeap extends SpinnyWeap;
//var rotator InitialRotOffset;
simulated event PostBeginPlay()
{
// SetRotation(InitialRotOffset);
log(Rotation);
}
/*
function Tick(float Delta)
{
local rotator NewRot;
NewRot = Rotation;
NewRot.Yaw += Delta * SpinRate/Level.TimeDilation;
SetRotation(NewRot);
CurrentTime += Delta/Level.TimeDilation;
// If desired, play some random animations
if(bPlayRandomAnims && CurrentTime >= NextAnimTime)
{
PlayNextAnim();
}
}
*/
defaultproperties
{
//InitialRotOffset=(pitch=-47451,roll=15760,yaw=0)
SpinRate = 0
bUnlit=true
AnimNames(0)=IdleRestAnim
}