rott/kf_sources/KFGui/Classes/KFProfilePage.uc
2026-07-14 20:27:09 +07:00

74 lines
1.6 KiB
Ucode

class KFProfilePage extends UT2K4GUIPage;
var automated KFTab_Profile ProfilePanel;
var automated KFProfileAndAchievements_Footer t_Footer;
var editconst noexport float SavedPitch;
function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
local rotator PlayerRot;
Super.InitComponent(MyController, MyOwner);
// Set camera's pitch to zero when menu initialised (otherwise spinny weap goes kooky)
PlayerRot = PlayerOwner().Rotation;
SavedPitch = PlayerRot.Pitch;
PlayerRot.Pitch = 0;
PlayerRot.Roll = 0;
PlayerOwner().SetRotation(PlayerRot);
t_Footer.OnSaveButtonClicked = SaveButtonClicked;
ProfilePanel.InitComponent(MyController, self);
ProfilePanel.Opened(self);
ProfilePanel.ShowPanel(true);
}
function InternalOnClose(optional Bool bCanceled)
{
local rotator NewRot;
// Reset player
NewRot = PlayerOwner().Rotation;
NewRot.Pitch = SavedPitch;
PlayerOwner().SetRotation(NewRot);
Super.OnClose(bCanceled);
}
function SaveButtonClicked()
{
ProfilePanel.SaveSettings();
Controller.CloseMenu(False);
}
defaultproperties
{
OnClose=InternalOnClose
bRenderWorld=True
bAllowedAsLast=True
BackgroundColor=(B=0,G=20,R=0,A=20)
InactiveFadeColor=(G=0,R=0,A=64)
BackgroundRStyle=MSTY_Alpha
WinWidth=1.0
WinHeight=1.0
WinTop=0.0
WinLeft=0.0
Begin Object class=KFTab_Profile name=Panel
WinWidth=0.98
WinHeight=0.96
WinLeft=0.01
WinTop=0.01
End Object
ProfilePanel=Panel
Begin Object class=KFProfileAndAchievements_Footer name=Footer
RenderWeight=0.3
TabOrder=4
End Object
t_Footer=Footer
}