rott/kf_sources/KFGui/Classes/GUISelectClassList.uc
2026-07-14 20:27:09 +07:00

122 lines
2.6 KiB
Ucode

class GUISelectClassList extends GUIVertList;
var array< GUIClassSelectable > Elements;
event InitComponent(GUIController MyController, GUIComponent MyOwner)
{
OnDrawItem=DrawBuyItem;
Super.InitComponent(MyController,MyOwner);
}
function Clear()
{
if (Elements.Length == 0)
return;
Elements.Remove(0,Elements.Length);
ItemCount = 0;
IndexChanged(self);
Super.Clear();
}
function Add(GUIClassSelectable Item)
{
local int NewIndex,PointValue,ComparePointValue;
PointValue=Item.cost;
if (Elements.Length > 0)
{
while (NewIndex < Elements.Length)
{
ComparePointValue=Elements[NewIndex].cost;
if(ComparePointValue >= PointValue)
break;
NewIndex++;
}
}
else NewIndex = Elements.Length;
Elements.Insert(NewIndex, 1);
Elements[NewIndex] = Item;
ItemCount = Elements.Length;
if (NewIndex == 0)
SetIndex(0);
else if ( bNotify )
CheckLinkedObjects(Self);
if (MyScrollBar != None)
MyScrollBar.AlignThumb();
}
function string GetItemAtIndex( int idx )
{
return Elements[idx].ItemName;
}
function SelectNewItem(GUIComponent Sender)
{
if(GUIClassMenu(PageOwner) == None)
return;
if(Elements.Length <= 0)
GUIClassMenu(PageOwner).NewInfo(None);
else
GUIClassMenu(PageOwner).NewInfo(Elements[Index]);
}
function DrawBuyItem(Canvas c, int Item, float X, float Y, float W, float HT, bool bSelected, bool bPending)
{
local string tString;
local float Iheight,Itop,Ileft,Iwidth;
local eMenuState drawState;
if(!bSelected)
drawState = MSAT_Blurry;
else
drawState = MSAT_Watched;
Iheight = HT*0.808917;
Itop = Y+(HT-Iheight)/2;
Ileft = X;
Iwidth = W;
SectionStyle.Draw(c,drawState,Ileft,Itop,Iwidth,Iheight);
Ileft = X*1.05;
Iwidth = W-((ILeft-X)*2);
//Draw our nickname
tString = GetItemAtIndex(Item);
SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop,Iwidth,(Iheight/2),TXTA_Center,tString,FNS_Medium);
//Draw cost string
tString = "Cost:"@Elements[Item].cost;
SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop+(Iheight/2),Iwidth,Iheight/2,TXTA_Left,tString,FNS_Medium);
//Draw Weight string
tString = "Weight:"@Elements[item].weight;
SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop+(Iheight/2),Iwidth,Iheight/2,TXTA_Right,tString,FNS_Medium);
}
function float BuyItemHeight(Canvas c)
{
if(GUIBuyItemsBox(MenuOwner) != None)
return MenuOwner.ActualHeight() * 0.25;
else
return 0;
}
defaultproperties
{
GetItemHeight=GUISelectClassList.BuyItemHeight
StyleName="ItemBoxInfo"
OnChange=GUISelectClassList.SelectNewItem
}