rott/kf_sources/GUI2K4/Classes/UT2K4IRC_ChanKey.uc
2026-07-14 20:27:09 +07:00

55 lines
1.4 KiB
Ucode

//==============================================================================
// dialog to prompt for the channel key
//
// Written by Michiel Hendriks
// (c) 2004, Epic Games, Inc. All Rights Reserved
//==============================================================================
class UT2K4IRC_ChanKey extends UT2K4GetDataMenu;
var localized string EditCaption, EditHint, msgCaption;
var string kchan;
function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
Super.InitComponent(MyController, MyOwner);
ed_Data.SetText("");
ed_Data.WinWidth=0.500000;
ed_Data.WinHeight=0.047305;
ed_Data.WinLeft=0.250000;
ed_Data.SetCaption(EditCaption);
ed_Data.SetHint(EditHint);
}
function InternalOnCreateComponent( GUIComponent NewComp, GUIComponent Owner )
{
if ( moEditBox(NewComp) != None )
{
moEditBox(NewComp).LabelJustification=TXTA_Right;
moEditBox(NewComp).CaptionWidth=0.55;
moEditBox(NewComp).ComponentWidth=-1;
}
}
/** A = the channel */
function HandleParameters( string A, string B )
{
kchan = A;
l_Text.Caption = repl(msgCaption, "%chan%", A);
}
function string GetDataString()
{
return kchan@ed_Data.GetText();
}
defaultproperties
{
OnCreateComponent=InternalOnCreateComponent
EditCaption="Channel key: "
EditHint="Enter the channel key"
msgCaption="%chan% is protected with a key."
}