rott/kf_sources/FrightScript/Classes/Pickup_Explosives.uc
2026-07-14 20:27:09 +07:00

25 lines
659 B
Ucode

class Pickup_Explosives extends KF_StoryInventoryPickup;
defaultproperties
{
bRenderIconThroughWalls = true
bRender1PMesh = false
CollisionRadius = 40
CollisionHeight = 10
bOrientOnSlope=false
AIThreatModifier = 1.5
MaxHeldCopies = 1
MessageClass = class 'Msg_ExplosivePickupNotification'
UV2Texture = FadeColor'PatchTex.Common.PickupOverlay'
InventoryType = class 'Inv_Explosives'
CarriedMaterial = Texture 'FrightYard_T.TNT_Icon_64'
GroundMaterial = Colormodifier 'FrightYard_T.RemotePickupGroundIco_cm'
StaticMesh = StaticMesh'FrightYard_SM.Dynamite.SM_Dynamite_Open'
}