/* -------------------------------------------------------------- ObjCondition_Counter_SE -------------------------------------------------------------- Bug-fixed version if ObjCondition_Counter_SE. - ConditionIsValid() returns false if ObjOwner is none Author : PooSH Original Author : Alex Quick -------------------------------------------------------------- */ class ObjCondition_WaveCounter_SE extends ObjCondition_WaveCounter; // Dunno why, but sometimes it is called if condition is inactive (even if other or none objective is running) function bool ConditionIsValid() { if ( GetObjOwner() == none ) return false; // wtf? return super.ConditionIsValid(); } defaultproperties { }