class SA80LSWAmmo extends KFAmmunition; defaultproperties { AmmoPickupAmount=60 MaxAmmo=480 InitialAmount=240 PickupClass=Class'ScrnHMG.SA80LSWAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="5.56x45" }