class TurboGame extends ScrnGameType; State MatchInProgress { function BeginState() { super.BeginState(); SetGameSpeed(TurboScale); } } event Tick(float DeltaTime) { super.Tick(DeltaTime); if ( !bZEDTimeActive ) ZedTimeExtensionsUsed = -3; // + 3 zed time extensions to all perks } defaultproperties { TurboScale=1.500000 ZEDTimeDuration=4.500000 ZedTimeSlomoScale=0.500000 GameName="Turbo Floor" Description="Same KF but faster. Much Faster. And more ZED Time." }