class ScrnRandomItemSpawn extends KFRandomItemSpawn; defaultproperties { PickupClasses(0)=Class'ScrnBalanceSrv.ScrnDualiesPickup' PickupClasses(1)=Class'ScrnBalanceSrv.ScrnShotgunPickup' PickupClasses(2)=Class'ScrnBalanceSrv.ScrnBullpupPickup' PickupClasses(3)=Class'ScrnBalanceSrv.ScrnMagnum44Pickup' PickupClasses(4)=Class'ScrnBalanceSrv.ScrnWinchesterPickup' PickupClasses(5)=Class'ScrnBalanceSrv.ScrnAxePickup' PickupClasses(6)=Class'ScrnBalanceSrv.ScrnMachetePickup' PickupClasses(8)=Class'ScrnBalanceSrv.ScrnMAC10Pickup' PickupWeight(1)=5 PickupWeight(2)=5 PickupWeight(3)=5 PickupWeight(4)=5 PickupWeight(5)=5 PickupWeight(6)=5 PickupWeight(8)=5 }