class ScrnM79IncAmmo extends KFAmmunition; defaultproperties { AmmoPickupAmount=3 MaxAmmo=24 InitialAmount=12 PickupClass=Class'ScrnBalanceSrv.ScrnM79IncAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="M79 Incendiary Grenades" }