class ScrnGameMessages extends CriticalEventPlus; var(Message) localized string strTeamLocked; var(Message) localized string strTeamUnlocked; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { switch (Switch) { case 242: return default.strTeamUnlocked; case 243: return default.strTeamLocked; } return ""; } defaultproperties { strTeamLocked="Teams locked. New players can join only by invite." strTeamUnlocked="Teams unlocked. Everybody can join the game." DrawColor=(B=0,G=0,R=255) PosY=0.800000 FontSize=3 }