//============================================================================= // ZEDGunAmmoPickup //============================================================================= // Ammo pickup class for the ZEDGun primary fire //============================================================================= // Killing Floor Source // Copyright (C) 2012 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class ZEDGunAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=100 InventoryType=Class'KFMod.ZEDGunAmmo' PickupMessage="ZED Gun Power Cells" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KillingFloorStatics.FT_AmmoMesh' // TODO: Put in the real static CollisionRadius=25.000000 }