//============================================================================= // Kevlar Vest ... Don't leave home without it //============================================================================= class Vest extends SuperShieldPack placeable; var byte EquipmentCategoryID; var int ItemCost; static function string GetLocalString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2 ) { return Default.PickupMessage; } function RespawnEffect() { // Get rid of the Yellow puff. It's not welcome here. } defaultproperties { ShieldAmount=100 PickupMessage="You found a Kevlar Assault Vest" PickupSound=Sound'KF_InventorySnd.Vest_Pickup' StaticMesh=StaticMesh'KillingFloorStatics.Vest' Physics=PHYS_Falling AmbientGlow=40 TransientSoundVolume=+150.000000 CollisionRadius=30.000000 CollisionHeight=5.000000 RotationRate=(Yaw=0) DesiredRotation=(Yaw=0) DrawScale3d = (X=1,Y=1,Z=0.4) UV2Texture=FadeColor'PatchTex.Common.PickupOverlay' EquipmentCategoryID=5 ItemCost=300 }