class SeekerSixAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=6 InventoryType=Class'KFMod.SeekerSixAmmo' PickupMessage="SeekerSix Rockets" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KillingFloorStatics.FragPickup' // TODO: Put in the real static CollisionRadius=25.000000 }