//============================================================================= // SPGrenadeAmmoPickup //============================================================================= // Steampunk Grenade Ammo pickup class //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class SPGrenadeAmmoPickup extends KFAmmoPickup; //duplicated by goldenSPGrenadeammopickup defaultproperties { AmmoAmount=3 InventoryType=Class'KFMod.SPGrenadeAmmo' PickupMessage="Orca Bombs" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KillingFloorStatics.FragPickup' // TODO: Put in the real static CollisionRadius=25.000000 }