class KFMonstersSummer extends KFMonstersCollection; defaultproperties { MonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS",MID="A") MonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS",MID="B") MonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS",MID="C") MonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS",MID="D") MonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS",MID="E") MonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS",MID="F") MonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS",MID="G") MonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS",MID="H") MonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS",MID="I") StandardMonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS",MID="A") StandardMonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS",MID="B") StandardMonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS",MID="C") StandardMonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS",MID="D") StandardMonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS",MID="E") StandardMonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS",MID="F") StandardMonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS",MID="G") StandardMonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS",MID="H") StandardMonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS",MID="I") FinalSquads(0)=(ZedClass=("KFChar.ZombieClot_CIRCUS"),NumZeds=(4)) FinalSquads(1)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieCrawler_CIRCUS"),NumZeds=(3,1)) FinalSquads(2)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieCrawler_CIRCUS"),NumZeds=(3,1,1)) ShortSpecialSquads(2)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1)) ShortSpecialSquads(3)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1)) NormalSpecialSquads(3)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1)) NormalSpecialSquads(4)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1)) NormalSpecialSquads(5)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,1)) NormalSpecialSquads(6)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,2)) LongSpecialSquads(4)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"),NumZeds=(2,2,1,1)) LongSpecialSquads(6)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1)) LongSpecialSquads(7)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,1,1)) LongSpecialSquads(8)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1,1)) LongSpecialSquads(9)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"),NumZeds=(1,2,1,2)) FallbackMonsterClass="KFChar.ZombieStalker_CIRCUS" EndGameBossClass="KFChar.ZombieBoss_CIRCUS" }