class GlassBulletDecal extends KFBulletDecal; defaultproperties { Marks(0)=Texture'KFMaterials.GlassMark1' Marks(1)=Texture'KFMaterials.GlassMark2' Marks(2)=Texture'KFMaterials.GlassMark3' RandomOrient=True ProjTexture=Texture'KFMaterials.GlassMark1' DrawScale=0.200000 }