//============================================================================= // ClaymoreSwordPickup //============================================================================= // Claymore sword pickup class //============================================================================= // Killing Floor Source // Copyright (C) 2011 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class ClaymoreSwordPickup extends KFWeaponPickup; DefaultProperties { Weight=6.000000 cost=3000 PowerValue=75 SpeedValue=40 RangeValue=-23 Description="A medieval claymore sword." ItemName="Claymore Sword" ItemShortName="Claymore" InventoryType=Class'KFMod.ClaymoreSword' PickupMessage="You got the Claymore Sword." PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups3_Trip.Claymore_Pickup' CollisionRadius=27.000000 CollisionHeight=5.000000 PickupSound=Sound'KF_ClaymoreSnd.WEP_Claymore_Foley_Pickup' EquipmentCategoryID=0 CorrespondingPerkIndex=4 }