//============================================================================= // BlowerThrowerSecondaryEmitter //============================================================================= // Secondary emitter for the bloat bile thrower projectile //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class BlowerThrowerSecondaryEmitter extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter3 UseDirectionAs=PTDU_Up ProjectionNormal=(Y=1.000000,Z=0.000000) SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True Acceleration=(Z=-100.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=.500000 Name="SpriteEmitter3" UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000)) StartSpinRange=(X=(Min=-0.200000,Max=0.200000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000) StartSizeRange=(X=(Min=8.000000,Max=20.000000),Y=(Min=8.000000,Max=20.000000),Z=(Min=8.000000,Max=20.000000)) DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Gore.bloat_vomit_spray_anim' TextureUSubdivisions=8 TextureVSubdivisions=4 LifetimeRange=(Min=0.750000,Max=1.000000) End Object Emitters(0)=SpriteEmitter'SpriteEmitter3' bNetTemporary=True RemoteRole=ROLE_None bNoDelete=false Physics=PHYS_Trailer DrawScale = 1.0 }