class TWI_PlayerObliteratedEmitter extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter38 FadeOut=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-600.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.300000 MaxParticles=5 SizeScale(0)=(RelativeSize=0.250000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000) StartSizeRange=(X=(Max=150.000000),Y=(Max=150.000000),Z=(Max=150.000000)) InitialParticlesPerSecond=2000.000000 DrawStyle=PTDS_Modulated Texture=Texture'Effects_Tex.GoreEmitters.BloodPuff' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=1.000000,Max=1.500000) StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=150.000000,Max=350.000000)) End Object Emitters(0)=SpriteEmitter'hidemut.TWI_PlayerObliteratedEmitter.SpriteEmitter38' Begin Object Class=SpriteEmitter Name=SpriteEmitter39 FadeOut=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-500.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.200000 MaxParticles=2 SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.GoreEmitters.BloodCircle' LifetimeRange=(Min=1.000000,Max=1.000000) StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000)) End Object Emitters(1)=SpriteEmitter'hidemut.TWI_PlayerObliteratedEmitter.SpriteEmitter39' Begin Object Class=MeshEmitter Name=MeshEmitter5 StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.intestines' UseCollision=True RespawnDeadParticles=False SpinParticles=True DampRotation=True AutomaticInitialSpawning=False Acceleration=(Z=-1000.000000) DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000)) MaxCollisions=(Max=2.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=1 SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_Regular StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=250.000000,Max=500.000000)) End Object Emitters(2)=MeshEmitter'hidemut.TWI_PlayerObliteratedEmitter.MeshEmitter5' Begin Object Class=MeshEmitter Name=MeshEmitter6 StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb' UseCollision=True RespawnDeadParticles=False SpinParticles=True DampRotation=True AutomaticInitialSpawning=False Acceleration=(Z=-1000.000000) DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000)) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=30 SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) StartSizeRange=(X=(Min=0.500000,Max=2.000000),Y=(Min=0.500000,Max=2.000000),Z=(Min=0.500000,Max=2.000000)) InitialParticlesPerSecond=1000.000000 StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000)) VelocityLossRange=(Z=(Min=1.000000,Max=1.000000)) End Object Emitters(3)=MeshEmitter'hidemut.TWI_PlayerObliteratedEmitter.MeshEmitter6' AutoDestroy=True bNoDelete=False bNetTemporary=True LifeSpan=3.000000 Style=STY_Masked bUnlit=False bDirectional=True }