class a_DebugActor extends a_ActorBase; // var KFPlayerController pc; var HideMutInteraction hmi; var int counter; // function startSpam(KFPlayerController inPc) function startSpam() { // pc = inPc; setTimer(0.001, true); } function timer() { counter++; hmi.buyAmmo(); hmi.buyKevlar(); hmi.buyHP(); if (counter > 1000) { setTimer(0.00, false); Termination(); } } // self cleanup function Termination() { hmi = none; super.Termination(); } defaultproperties { }